Gamified & Inclusive Entrepreneurship Learning: Playground for Entrepreneurs, Netherlands

This case study presents the "Playground for Entrepreneurs," an innovative, gamified, and inclusive learning tool developed in the Netherlands to support early-stage entrepreneurial exploration. The initiative addresses common barriers in entrepreneurship education, such as limited access to quality coaching and the need for experiential, reflective learning environments. The Playground consists of a board game and an AI-powered web application (in development), both designed to foster curiosity, teamwork, and meaningful feedback among participants. Used in higher education, incubators, and community programs worldwide, the tool enables participants to collaboratively explore entrepreneurial ideas, receive constructive feedback, and develop actionable insights. Key impacts include enhanced reflection, community building, and pedagogical innovation, with adaptability across diverse educational contexts. The Playground’s evolution toward digital platforms ensures scalability, sustainability, and continued alignment with the HEInnovate framework for entrepreneurship education.

Category:
  • Case studies
Country:
Netherlands
Submitted on:
12 Feb 2026